MekanismCoremod (Mekanism-1.12.2-9.8.3.390.jar)ĭo not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar) Please do tell me if this topic should go somewhere else.Įverytime i tried to load in it wouldnt let me heres the reportĬorePlugin (SmoothFont-mc1.12.2-2.1.2.jar) As of now, this feature would only work as intended if two items are in the anvil, while renaming with only one item in the ui would run vanilla behavior no matter what.Įdit: i wasn't sure if this counts as a suggestion or an issue so i had to choose one. Amongst other things, i planned for a feature that allows users to change the level cost of renaming an item. Feel free to correct me though.Įxample: i'm making an anvil customization mod. I'm working on 1.18.2, so i don't know if 1.19.x is any different, but since anvils have worked like this for the longest time it's probably the same as well. I understand the safety implications, and it does make sense to check if the left item exists before doing anything, but the Anvil can be used even with just one item and requiring the right slot to also be filled cuts the AnvilMenu method in a weird spot where a user doesn't have full control over the block's behavior. : Error executing task on Server : : Array index out of range: 2 : at .(ServerPlayHandler.java:455) : at .$handle$0(MessageFireMode.java:34) : at .NetworkEvent$Context.enqueueWork(NetworkEvent.java:203) : at .(MessageFireMode.java:29) : at .PacketHandler.lambda$registerPlayMessage$8(PacketHandler.java:113) : at .$tryDecode$3(IndexedMessageCodec.java:114) : at java.base/(Optional.java:178) : at .(IndexedMessageCodec.java:114) : at .(IndexedMessageCodec.java:148) : at .(SimpleChannel.java:66) : at .doCastFilter(EventBus.java:248) : at .lambda$addListener$11(EventBus.java:240) : at .post(EventBus.java:304) : at .post(EventBus.java:284) : at .NetworkInstance.dispatch(NetworkInstance.java:72) : at .NetworkHooks.lambda$onCustomPayload$1(NetworkHooks.java:80) : at java.base/(Optional.java:260) : at .NetworkHooks.onCustomPayload(NetworkHooks.java:80) : at .ServerPlayNetHandler.func_147349_a(ServerPlayNetHandler.java:2617) : at ._148833_a(CCustomPayloadPacket.java:42) : at ._148833_a(CCustomPayloadPacket.java:12) : at .lambda$ensureRunningOnSameThread$0(PacketThreadUtil.java:26) : at .n(SourceFile:18) : at .ThreadTaskExecutor.func_213166_h(ThreadTaskExecutor.java:153) : at .RecursiveEventLoop.func_213166_h(SourceFile:23) : at .func_213166_h(MinecraftServer.java:939) : at .func_213166_h(MinecraftServer.java:176) : at .ThreadTaskExecutor.func_213168_p(ThreadTaskExecutor.java:126) : at .func_213205_aW(MinecraftServer.java:922) : at .func_213168_p(MinecraftServer.java:916) : at .ThreadTaskExecutor.func_213161_c(ThreadTaskExecutor.java:136) : at .func_213202_o(MinecraftServer.java:902) : at .func_240802_v_(MinecraftServer.java:822) : at .func_240783_a_(MinecraftServer.java:269) : at java.base/(Thread.AnvilUpdateEvent is called only when both inputs are estabilished. This error appears when you change the firing selector and put it back on "safety".
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |